Tag Archives: Simon Christiansen

Xyzzymposium 2014: Aaron A. Reed on Best Use of Innovation

Aaron A. Reed has been attempting to be innovative with his interactive fiction for more than a decade, with occasional successes: his IF game Blue Lacuna has been widely admired by the community, and his IF-like-things 18 Cadence and Prom Week have been nominated for awards at IndieCade and IGF. He is the current organizer of the annual Spring Thing Festival of Interactive Fiction. His latest game The Ice-Bound Concordance merges explorable text, a complex NPC, and a printed art book driven by augmented reality.

The Best Use of Innovation nominees for 2014 were AlethiCorp, An Earth Turning Slowly, Hadean Lands and With Those We Love Alive. Continue reading

Joey Jones on Best Use of Innovation

Joey Jones is the co-author of philosophy romp The Chinese Room, and Calm, a post-apocalyptic tea-drinking simulator. Interested in pushing the boundaries of parser fiction, he was behind the meta-fictional IFDB Spelunking and is currently working on a much expanded re-release of the adverb-only blank verse game, Danse Nocturne. His interests include literature, foraging, and the abolition of paid employment.

The Best Use of Innovation finalists were Trapped in Time, Final Girl, 18 Cadence, Sorcery!, Ex Nihilo and Castle of the Red Prince.

Continue reading

Joey Jones on Best Implementation

Joey Jones is the co-author of philosophy romp The Chinese Room, and Calma post-apocalyptic tea-drinking simulator. Interested in pushing the boundaries of parser fiction, he was behind the meta-fictional IFDB Spelunking and is currently working on a much expanded re-release of the adverb-only blank verse game, Danse NocturneHis interests include literature, foraging, and the abolition of paid employment.

The finalists for Implementation were Trapped in Time, Depression Quest, their angelical understanding, Coloratura and Robin and Orchid.

Continue reading

XYZZY Awards 2013 Results

The Awards are over for this year, and here are the winners!

(And if you missed the ceremony, a transcript is available.)

Best Game: Coloratura (Lynnea Glasser)

Best Writing: their angelical understanding (Porpentine)

Best Story: Solarium (Alan DeNiro)

Best Setting: Robin & Orchid (Ryan Veeder and Emily Boegheim)

Best Puzzles: Coloratura (Lynnea Glasser)

Best NPCs: Ollie Ollie Oxen Free (Carolyn VanEseltine)

Best Individual Puzzle: creating the meat monster in Coloratura (Lynnea Glasser)

Best Individual NPC: Captain Verdeterre in Captain Verdeterre’s Plunder (Ryan Veeder)

Best Individual PC: The Aqueosity in Coloratura (Lynnea Glasser)

Best Implementation: Trapped in Time (Simon Christiansen)

Best Use of Innovation: 18 Cadence (Aaron A. Reed)

Best Technological Development: Twine 1.4

Best Supplemental Materials: Multimedia – Dominique Pamplemousse (Deirdra Kiai)