Tag Archives: Robin & Orchid

Emma Joyce on Best Setting

Emma Joyce has written a handful of small IF games, one of which once won a contest by virtue of being the only entrant. She has also written a number of reviews for IF games, including some of last year’s semi-official XYZZY reviews for the Best Story nominees.

The Best Setting finalists were Choice of the Deathless, Horse Master, Robin & Orchid, their angelical understanding and Coloratura.

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Joey Jones on Best Implementation

Joey Jones is the co-author of philosophy romp The Chinese Room, and Calma post-apocalyptic tea-drinking simulator. Interested in pushing the boundaries of parser fiction, he was behind the meta-fictional IFDB Spelunking and is currently working on a much expanded re-release of the adverb-only blank verse game, Danse NocturneHis interests include literature, foraging, and the abolition of paid employment.

The finalists for Implementation were Trapped in Time, Depression Quest, their angelical understanding, Coloratura and Robin and Orchid.

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XYZZY Awards 2013 Results

The Awards are over for this year, and here are the winners!

(And if you missed the ceremony, a transcript is available.)

Best Game: Coloratura (Lynnea Glasser)

Best Writing: their angelical understanding (Porpentine)

Best Story: Solarium (Alan DeNiro)

Best Setting: Robin & Orchid (Ryan Veeder and Emily Boegheim)

Best Puzzles: Coloratura (Lynnea Glasser)

Best NPCs: Ollie Ollie Oxen Free (Carolyn VanEseltine)

Best Individual Puzzle: creating the meat monster in Coloratura (Lynnea Glasser)

Best Individual NPC: Captain Verdeterre in Captain Verdeterre’s Plunder (Ryan Veeder)

Best Individual PC: The Aqueosity in Coloratura (Lynnea Glasser)

Best Implementation: Trapped in Time (Simon Christiansen)

Best Use of Innovation: 18 Cadence (Aaron A. Reed)

Best Technological Development: Twine 1.4

Best Supplemental Materials: Multimedia – Dominique Pamplemousse (Deirdra Kiai)